Carmina Castigo
Breathing Blood


Concept

Player: Cam
Chronicle: Lost Hopes
Status: PC
Pride: Ak'b'al Mountainheart
Concept: Revolutionary
Fera: Bastet
Tribe: Balam
Breed: Homid
Pryio: Daylight
Nature: Judge
Demeanor: Visionary
Rank: 2 (Aka)
Renown: Ferocity 4/0, Honor 3/0, Cleverness 3/0
Apparent Age: 22
Real Age: 24
First Change: 2001


Attributes

Physical: Strength 3/5/6/6/5, Dexterity 4/6/7/6/5 (athletic), Stamina 3/5/6/6/5
Social: Charisma 2, Manipulation 3/2/0/0/0, Appearance 4/3/0/0/4 (slinky)
Mental: Perception 3, Intelligence 2, Wits 3


Abilities

Talents: Alertness 2, Athletics 3, Awareness 1, Brawl 3, Dodge 3, Empathy 1, Intimidation 2, Primal-Urge 2, Seduction 2, Style 1, Subterfuge 1
Skills: Animal Ken 1, Demolitions 1, Drive 1, Firearms 2, Melee 2, Sculpting 3, Stealth 3, Survival 3, Traps 3
Knowledge: Bastet Lore 2, Cosmology 1, Culture 1, Enigmas 2, Linguistics (k'iche, spanish) 2, Medicine 1, Occult 2, Politics 1, Rituals 2, Spirit Lore 1, Vice 1


Advantages

Gifts: 1) Hunter's Mists, Lick Wounds, Storm of Pests, Sweet Hunter's Smile; 2) Ancestral Wings, First Slash, Jam Technology, Shriek
Rites: 1) Dedication Rite, Festival of Flowers, Jamak Promise Bond, Speaking of the Name; 2) Passing the Yava, Rite of Recognition
Backgrounds: Contacts 1, Jamak 3, Past Life 1, Pure Breed 4, Resources 1, Secrets (specific) 3, Trinkets 2
Rage: 6
Gnosis: 4
Willpower: 7
Merits: Black Market Ties (2)
Flaws: Foe from the Past (3), Vengeance: Pentex First Team (2)


Miscellaneous Notes

Trinkets: Grandmother's Stone
Dedicated Items: Clothing (1), knife (1), grandmother's stone (1)
Banality (unusable): 5
Creativity: 2
Derangements: none


Combat

Style: Commando (external/soft)
Special Maneuvers (Brawl): Grab Punch, Pin, Throw
Special Maneuvers (Dodge): Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Duck'n'Roll, Jump, Kippup, Maritime Combat
Special Maneuvers (Shapeshifting): Leaping Rake, Neck Bite, Ripping Bite, Striking the Water
Special Maneuvers (Melee): Great Blow, Parry, Slash, Smash
Combinations (unarmed): Striking the Water/Neck Bite/Ripping Bite; Disarm/Grab Punch/Throw
Combinations (armed): Slash/Slash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Staff
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Handguns, Rifles, Shotguns
Common Weapons: AK-47 (Diff. 7, Dmg: 7, Rate: 10, Clip: 30, Range: 250, Accur. +1, Conceal: N, Ammo: standard), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P)
Armor: none

Experience Points:


Jamak

King Snake
Cost: 3
Power: 30
Rage: 2
Gnosis: 4
Willpower: 4
Charms: Airt Sense, Materialize, Reform
Traits: Use the Gift, Visceral Agony, 1/day; +1 Survival
Bans: May not harm snakes


Personality
What is this?

Career Class: Criminal
Drive: Aggressive
Social Activity: Introvert
Long Term Goals: 1) Force all Europeans to admit their mistake and make compensations; 2) Murder Pentex First Team and all corrupt Wyrmcomer humans
Short Term Goals: 1) Scope out the location of all potential targets for her vengeance; 2) Keep hunters off her back
Religion: Animism
Politics: Theocracy
Sex: Bisexual/Polygamous
Traits: Murderous, Rebellious, Reclusive, Insurgent, Brutal, Alluring, Untamable
Additional Notes: none